Originally written in 2005 and inspired by a simple computer game, gamers of a certain age and disposition will no doubt spot its origins. Are you in the know?
I’m alone now. I’m possibly the only one left. My scanner shows no friendlies in range at all. I know there’s at least three left, and one of them has got to be carrying. It’s up to me. Crouched behind the crates, I pause to reload and take a drag of my cigarette. Some of the ash trickles down my front as I inhale and I replace it in the overflowing ashtray – I’ll need both hands and a clear vision to move forward.
I check my weapon, the Bullpup is loaded and a quick view through zoomed lens over the bridge reveals nothing. Silence. No radio chatter, just a soft hiss of the falling rain. Their target is no more than a few seconds sprint, but without a positive sighting it may as well be miles away. With a tense sigh, I stand up and sprint towards the stone room on the other side of the bridge. Continue reading “Glory – A story for Computer Gamers”